The Logitech G29/G920 is an absolutely superb package, especially for beginners, however, it doesn’t fail to satisfy experienced sim racers. Aside from that, they are essentially the same wheel. The G29 also features shift lights and additional controls. There are some slight differences between the two wheels, however, the most significant being that the G920 is compatible with Xbox while the G29 with Playstation. It is also reasonably affordable too, priced at $399.99 on the Logitech website, but can be purchased for as little as $200. This driving experience comes in an incredibly high-quality package, featuring a hand-stitched leather wheel rim and brushed aluminum components. It is capable of 900° of rotation and its dual-motor force feedback accurately simulates car handling and surface characteristics on both arcade and simulator platforms.
The Logitech G29/G920 is one of the most popular force feedback wheels on the market and it is easy to see why. It will cover the first time setup, how to connect to the game and some recommended setting changes within Assetto Corsa Competizione itself. In any case, this guide will cover the initial set up process for the Logitech G29/G920 driving wheel. You may also be interested in similar settings for the following games: Logitech G29 / G920Īs an Amazon Associate I earn from qualifying purchases.So you’ve just unboxed your new wheel? Or maybe you’ve been a long time Logitech user and are looking to find the best settings for the Logitech G29 to make you faster. Let me know if you have any questions or comments. It makes it much easier to jump between games without having to relearn the feeling of the force feedback. Being physics-driven instead of using a bunch of canned effects makes it much easier to drive naturally and brings it inline with most of the other simulators on the market. This new force feedback system has made RaceRoom much more interesting. Feel free to turn this off if you don't like it. I found setting this too high gets annoying quickly, so I have it set very light. Gearshift Effects gives a little jolt to the wheel when you change gears. This is really personal preference, feel free to adjust this to your liking. It doesn't feel very good on these wheels, so I leave it off.īump Amplification raises the strength of road features to make them stand out more. Despite having a slider, this is either 0% or 100%, so the value actually doesn't matter unless you want to turn it off completely.Įngine Vibrations adds a vibration mostly felt when you hit the redline. Stationary Friction is simply the weight of the wheel when the car is stopped. This is meant to be used for very powerful direct-drive wheels, where a very powerful jolt could potentially hurt you. Each car has its own feel, and some are set too strong, so the force feedback clips too often in corners.įFB Minimum Force raises the very lightest forces to the minimum level so they can be felt on these weaker wheels.įFB Maximum Force will set a hard limit on the strength of force that can be sent to the wheel, but will not scale the forces until that point. I highly recommend binding the keys to adjust this. Importantly, this can be adjusted on a per-car basis as the "FFB Multiplier" setting in the car tuning.
In Options > Control > Force Feedback: SettingįFB Strength is the overall strength of the force feedback. I keep these at the default values as they work perfectly. RaceRoom Racing Experience Settings In Options > Control > Advanced: Setting RaceRoom Racing Experience automatically sets the proper steering angle for each car, so it is best to leave the rotation set to the maximum in G HUB and calibrate the wheel in-game.Ĭreate a new profile for RaceRoom Racing Experience with the following settings: Setting Jump To: G HUB Settings | RaceRoom Racing Experience Settings
In this guide, I will show you the settings I use and what you may want to adjust for your own setup. This is easily fixed by adjusting a few settings. While the default settings work perfectly fine, I found it had very little road surface detail. The Logitech G29 and G920 work very well with this new system. That said, it seems to be focused on delivering realistic steering rack forces, which doesn't convey quite as much information about the car as something like Assetto Corsa. It now feels similar to the other physics-driven simulators and it feels much more natural. This new version is completely driven by the physics simulation and is a huge improvement. I always felt it was difficult to get used to compared to other simulators and it limited my interest in the game. I didn't like the old version very much as it relied heavily on canned effects instead of the forces being based on the physics simulation. RaceRoom Racing Experience recently overhauled its entire force feedback system. Best RaceRoom Racing Experience Settings for Logitech G29 / G920 J| Filed under: Logitech